A couple of months ago I started to develop on Godot Engine, an engine for videogames development. My first steps were to program small proof of concepts. One in particular was about throwing objects around the screen using the touch sensor, couldn’t find any suitable script for the task so I ended up implementing Swipe Detector, a swipe and gesture detection library for Godot Engine.

trail.png

The scripts includes usage documentation and an extensive catalog of examples on several scenarios.

[Godot Asset Library] [Github]

Tag based Processing: Multi-lock for processing in Godot Engine

Some days ago I had a particular issue implementing NPCs with many behaviorfacets which required live processing. As you see, my NPCs had...… Continue reading